선진이네
[Spring] Cascade Types 본문
JPA 문법 중 엔티티 매핑 과정에서 Cascade Type을 지정해주게 되는데 그 종류들을 정리하려 한다.
1. CascadeType.ALL
상위 엔티티에서 하위 엔티티로 모든 작업을 전파한다.
@Entity
public class Person {
@Id
@GeneratedValue(strategy = GenerationType.AUTO)
private int id;
private String name;
@OneToMany(mappedBy = "person", cascade = CascadeType.ALL)
private List<Address> addresses;
}
@Entity
public class Address {
@Id
@GeneratedValue(strategy = GenerationType.AUTO)
private int id;
private String street;
private int houseNumber;
private String city;
private int zipCode;
@ManyToOne(fetch = FetchType.LAZY)
private Person person;
}
2. CascadeType.PERSIST
하위 엔티티까지 영속성을 전달한다 - Person 저장 시 Address도 저장
@Test
public void whenParentSavedThenChildSaved() {
Person person = new Person();
Address address = new Address();
address.setPerson(person);
person.setAddresses(Arrays.asList(address));
session.persist(person); // persist 동작 수행
session.flush();
session.clear();
}
Hibernate: insert into Person (name, id) values (?, ?)
Hibernate: insert into Address (
city, houseNumber, person_id, street, zipCode, id) values (?, ?, ?, ?, ?, ?)
3. CascadeType.MERGE
하위 엔티티까지 병합 작업을 지속 - Address와 Person 엔티티를 조회한 후 업데이트
@Test
public void whenParentSavedThenMerged() {
int addressId;
Person person = buildPerson("devender");
Address address = buildAddress(person);
person.setAddresses(Arrays.asList(address));
session.persist(person);
session.flush();
addressId = address.getId();
session.clear();
Address savedAddressEntity = session.find(Address.class, addressId);
Person savedPersonEntity = savedAddressEntity.getPerson();
savedPersonEntity.setName("devender kumar");
savedAddressEntity.setHouseNumber(24);
session.merge(savedPersonEntity); // merge 동작 수행
session.flush();
}
Hibernate: select address0_.id as id1_0_0_, address0_.city as city2_0_0_, address0_.houseNumber as houseNum3_0_0_, address0_.person_id as person_i6_0_0_, address0_.street as street4_0_0_, address0_.zipCode as zipCode5_0_0_ from Address address0_ where address0_.id=?
Hibernate: select person0_.id as id1_1_0_, person0_.name as name2_1_0_ from Person person0_ where person0_.id=?
Hibernate: update Address set city=?, houseNumber=?, person_id=?, street=?, zipCode=? where id=?
Hibernate: update Person set name=? where id=?
4. CascadeType.REMOVE
하위 엔티티까지 제거 작업을 지속 - 연결된 하위 엔티티까지 엔티티 제거
@Test
public void whenParentRemovedThenChildRemoved() {
int personId;
Person person = buildPerson("devender");
Address address = buildAddress(person);
person.setAddresses(Arrays.asList(address));
session.persist(person);
session.flush();
personId = person.getId();
session.clear();
Person savedPersonEntity = session.find(Person.class, personId);
session.remove(savedPersonEntity); // remove 동작 수행
session.flush();
}
Hibernate: delete from Address where id=?
Hibernate: delete from Person where id=?
5. CascadeType.REFRESH
DB로부터 인스턴스 값을 다시 읽어오기(새로 고침) - 연결된 하위 엔티티까지 인스턴스 값 새로고침
@Test
public void whenParentRefreshedThenChildRefreshed() {
Person person = buildPerson("devender");
Address address = buildAddress(person);
person.setAddresses(Arrays.asList(address));
session.persist(person);
session.flush();
person.setName("Devender Kumar");
address.setHouseNumber(24);
session.refresh(person); // refresh 동작 수행
assertThat(person.getName()).isEqualTo("devender");
assertThat(address.getHouseNumber()).isEqualTo(23);
}
6. CascadeType.DETACH
영속성 컨텍스트에서 엔티티 제거 - 연결된 하위 엔티티까지 영속성 제거
@Test
public void whenParentDetachedThenChildDetached() {
Person person = buildPerson("devender");
Address address = buildAddress(person);
person.setAddresses(Arrays.asList(address));
session.persist(person);
session.flush();
assertThat(session.contains(person)).isTrue();
assertThat(session.contains(address)).isTrue();
session.detach(person); // detach 동작 수행 시 영속성 컨텍스트에 존재하지 않음.
assertThat(session.contains(person)).isFalse();
assertThat(session.contains(address)).isFalse();
}
'BackEnd > Spring' 카테고리의 다른 글
[Spring] WebSocket과 채팅(2) (0) | 2022.10.08 |
---|---|
[Spring] WebSocket과 채팅(1) (0) | 2022.10.07 |
[Spring] 무한 순환 참조 문제 (0) | 2022.09.14 |
[Spring] DB 종속성 에러 (0) | 2022.09.13 |
[Spring] ResponseEntity 모르면 쓰지를 말자 (0) | 2022.08.06 |